Gameplay
Dino Crisis 2 is an action-adventure game that uses predetermined camera angles. Capcom Production Studio 4. changed the series' focus from the survival horror of the first Dino Crisis by creating a more action-packed arcade-style experience that featured more open areas, greater varieties of weapons and enemies and less emphasis on puzzles.
As players kill dinosaurs in succession, countering attacks and avoiding damage in areas, they can earn "Extinction Points" a form of in-game currency that tally up as player moves between locations. Throughout the game, the player can locate and use computer stations that act as a save point where players can save and load games. They can also spend Extinction Points on new weapons, upgrades, health packs and ammunition. There are also bandages (used to stem bleeding). This type of injury occurs when a player takes damage from certain attacks, and it results in slow draining of the health bar.
There are two forms of weapons in the game, main and sub-weapons; the player can only equip one of each at a time. Main weapons provide the most damage and are used for the majority of attacks, for example shotguns, flamethrowers and rifles whereas sub-weapons are used to get past obstacles, like the machete for cutting plant vines and the firewall gun that creates a temporary wall of fire against foes. Over the course of the game players switch roles between Regina and Dylan, the two have different weapons, making some passages blocked for one but accessible for the other.
Tested In
Intel Celeron 847 1.1 GHz
RAM 4 GB
VGA Intel HD Graphics Family
Tested By Me
Link Download
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Size 271 MB
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